Nuevamente recurro al relleno sanitario para mantener a flote la bitácora. Y por primera vez, un artículo va a tener más texto ajeno en inglés que mío en español. Me encontré con esta explicación de cómo los juegos no necesitan historia para ser buenos, pero pueden ser maravillosos si tienen una buena, de la misma manera que la música con letra puede ser aún mejor que la instrumental. Acá van varios párrafos copiados y pegados:
"Music does not need lyrics to be music. The world will always have beautiful instrumental music in it, music that has meaning and depth, music that moves us and tells us universal stories through its design and geometry, through the push and pull of its rhythms and the peaks and valleys of its melodies. In exactly the same way, we'll always have games that have no stories."
"A story can be grafted clumsily onto a game just like lyrics can be clumsily grafted onto a piece of music."
"A great game can have a middling or nonsensical story and still be a lot of fun. A great song can have crap lyrics and still be great. As long as the tune is catchy, and as long as the game is fun, both will still be an okay (or even better than okay!) experience."
"Amazing things can happen when music and lyrics work together. The exact same sort of thing is possible when gameplay and story work in harmony. The key is to get the two elements to come together organically, rather than grafting the one onto the other. If you're lucky, bam! Something happens. One minute you've got a piece of music and a poem, and the next you've got a song."
"Give video game developers some time, and they'll figure out a way to make games that fuse gameplay and story as amazingly as Aretha (or Paul Simon, or Hoagy Carmichael, or whoever) fused music and lyrics. "
"A melody is like seeing someone for the first time. But then, as you get to know the person, that's the lyrics. Their story. Who they are underneath. And it's the combination of the two that makes it magic." - Sophie, Music and Lyrics
jueves, 23 de febrero de 2012
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